Head First Software Development

Head First Software Development Author Dan Pilone
ISBN-10 9780596527358
Release 2008-12-26
Pages 459
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Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.



Head First IPhone and IPad Development

Head First IPhone and IPad Development Author Dan Pilone
ISBN-10 9781449387822
Release 2011-06-20
Pages 634
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Pilone delivers a learner's guide to creating Objective-C applications for the iPhone and iPad.



Head First PMP

Head First PMP Author Jennifer Greene
ISBN-10 9781449364892
Release 2013-12-18
Pages 896
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Learn the latest principles and certification objectives in The PMBOK® Guide, (Fifth Version), in a unique and inspiring way with Head First PMP. This book helps you prepare for the PMP certification exam using a visually rich format designed for the way your brain works. You'll find a full-length sample exam included inside the book. More than just proof of passing a test, a PMP certification means that you have the knowledge to solve most common project problems. But studying for a difficult four-hour exam on project management isn't easy, even for experienced project managers. Drawing on the latest research in neurobiology, cognitive science, and learning theory, Head First PMP offers you a multi-sensory experience that helps the material stick, not a text-heavy approach that puts you to sleep. This book will help you: Learn PMP's underlying concepts to help you understand the PMBOK principles and pass the certification exam with flying colors Get 100% coverage of the latest principles and certification objectives in The PMBOK Guide, Fifth Edition Make use of a thorough and effective preparation guide with hundreds of practice questions and exam strategies Explore the material through puzzles, games, problems, and exercises that make learning easy and entertaining Head First PMP puts project management principles into context to help you understand, remember, and apply them—not just on the exam, but also on the job.



Head First Web Design

Head First Web Design Author Ethan Watrall
ISBN-10 9780596520304
Release 2009
Pages 463
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Whether you are building a personal blog or a corporate website, there is a lot more to web design than div's and CSS selectors, but what do you really need to know? With this book, you'll learn the secrets of designing effective, user-friendly sites, fro



Head First Programming

Head First Programming Author Paul Barry
ISBN-10 9780596802370
Release 2009-11-23
Pages 406
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Presents the concepts of writing computer programs, covering such topics as variables, loops, functions, data files and arrays, modular programming, widgets, exceptions, and objects.



Head First Rails

Head First Rails Author David Griffiths
ISBN-10 9780596515775
Release 2009
Pages 429
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With the bestselling Head First approach, web application developers quickly learn how to build database-centric applications using the Rails framework.



Head First Data Analysis

Head First Data Analysis Author Michael Milton
ISBN-10 9780596153939
Release 2009-07-24
Pages 445
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A guide for data managers and analyzers shares guidelines for identifying patterns, predicting future outcomes, and presenting findings to others; drawing on current research in cognitive science and learning theory while covering such additional topics as assessing data quality, handling ambiguous information, and organizing data within market groups. Original.



Head First Object Oriented Analysis and Design

Head First Object Oriented Analysis and Design Author Brett McLaughlin
ISBN-10 9780596008673
Release 2006-11-27
Pages 600
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Provides information on analyzing, designing, and writing object-oriented software.



Head First Networking

Head First Networking Author Al Anderson
ISBN-10 9781449368142
Release 2009-05-27
Pages 538
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Frustrated with networking books so chock-full of acronyms that your brain goes into sleep mode? Head First Networking's unique, visually rich format provides a task-based approach to computer networking that makes it easy to get your brain engaged. You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory in a way that only Head First can. With this book, you'll learn skills through a variety of genuine scenarios, from fixing a malfunctioning office network to planning a network for a high-technology haunted house. You'll learn exactly what you need to know, rather than a laundry list of acronyms and diagrams. This book will help you: Master the functionality, protocols, and packets that make up real-world networking Learn networking concepts through examples in the field Tackle tasks such as planning and diagramming networks, running cables, and configuring network devices such as routers and switches Monitor networks for performance and problems, and learn troubleshooting techniques Practice what you've learned with nearly one hundred exercises, questions, sample problems, and projects Head First's popular format is proven to stimulate learning and retention by engaging you with images, puzzles, stories, and more. Whether you're a network professional with a CCNA/CCNP or a student taking your first college networking course, Head First Networking will help you become a network guru.



Beginning Software Engineering

Beginning Software Engineering Author Rod Stephens
ISBN-10 9781118969168
Release 2015-03-02
Pages 480
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A complete introduction to building robust and reliable software Beginning Software Engineering demystifies the software engineering methodologies and techniques that professional developers use to design and build robust, efficient, and consistently reliable software. Free of jargon and assuming no previous programming, development, or management experience, this accessible guide explains important concepts and techniques that can be applied to any programming language. Each chapter ends with exercises that let you test your understanding and help you elaborate on the chapter's main concepts. Everything you need to understand waterfall, Sashimi, agile, RAD, Scrum, Kanban, Extreme Programming, and many other development models is inside! Describes in plain English what software engineering is Explains the roles and responsibilities of team members working on a software engineering project Outlines key phases that any software engineering effort must handle to produce applications that are powerful and dependable Details the most popular software development methodologies and explains the different ways they handle critical development tasks Incorporates exercises that expand upon each chapter's main ideas Includes an extensive glossary of software engineering terms



Head First Algebra

Head First Algebra Author Tracey Pilone
ISBN-10 9780596514860
Release 2009-01
Pages 529
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Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, the book uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.--Publisher's note.



Head First Agile

Head First Agile Author Andrew Stellman
ISBN-10 1449314333
Release 2016-11-25
Pages 400
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Is your team considering agile? Are you interested in agile software development, and want to learn more? Do you think agile might help you build better software? You’re not alone. Agile is increasingly popular with software teams because the ones that have “gone agile” often talk about the great results they get. The software they build is better, which makes a big difference to them and their users. Not only that, but when agile teams are effective, they have a much better time at work! Things are more relaxed, and the working environment is a lot more enjoyable. Head First Agile is a brain-friendly guide to understanding agile concepts and ideas. Here’s what you’ll find inside: The agile mindset, what an agile methodology is, and why agile methodologies that seem so different can still all be agile Scrum, and how it can help you build better, more valuable software, and make your team and your users happier XP, and how its focus on code and programming can help you and your team build better systems Lean and Kanban, and how they can help your whole team get better every day We have two goals for Head First Agile. First and foremost, we want you to learn agile: what it is, and how it can help you build better software and improve your team. But we also are focused on our readers looking to pass the PMI-ACP certification, so not only does the book have 100% coverage of the material for the PMI-ACP exam, it also includes end-of-chapter exam questions, a complete exam study guide, exam tips, and a full-length practice PMI-ACP exam—everything that you need to pass the exam. So while Head First Agile is useful for developers, project managers, and others who want to prepare for and pass the PMI-ACP certification exam, this unique book is also valuable for software team members (including developers) who don't necessarily need to pass the PMI-ACP certification exam, but want to learn about agile and how it can help them. Based on the latest research in cognitive science and learning theory, this book uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.



Head First Java

Head First Java Author Kathy Sierra
ISBN-10 9781449331443
Release 2005-02-09
Pages 720
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Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.



Head First C

Head First C Author Jennifer Greene
ISBN-10 9781449358877
Release 2013-08-23
Pages 1100
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Head First C# is a complete learning experience for learning how to program with C#, XAML, the .NET Framework, and Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. Updated for Windows 8.1 and Visual Studio 2013, and includes projects for all previous versions of Windows (included in the book, no additional downloading or printing required). You’ll build a fully functional video game in the opening chapter, and then learn how to use classes and object-oriented programming, draw graphics and animation, and query data with LINQ and serialize it to files. And you'll do it all by creating games, solving puzzles, and doing hands-on projects. By the time you're done, you'll be a solid C# programmer—and you'll have a great time along the way! Create a fun arcade game in the first chapter, and build games and other projects throughout the book Learn how to use XAML to design attractive and interactive pages and windows Build modern Windows Store apps using the latest Microsoft technology Learn WPF (Windows Presentation Foundation) using the downloadable WPF Learner's Guide Using the Model-View-ViewModel (MVVM) pattern to create robust architecture Build a bonus Windows Phone project and run it in the Visual Studio Windows Phone emulator Projects in the book work with all editions of Visual Studio, including the free Express editions.



Head First Python

Head First Python Author Paul Barry
ISBN-10 9781491919491
Release 2016-11-21
Pages 624
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Want to learn the Python language without slogging your way through how-to manuals? With Head First Python, you’ll quickly grasp Python’s fundamentals, working with the built-in data structures and functions. Then you’ll move on to building your very own webapp, exploring database management, exception handling, and data wrangling. If you’re intrigued by what you can do with context managers, decorators, comprehensions, and generators, it’s all here. This second edition is a complete learning experience that will help you become a bonafide Python programmer in no time. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Pythonuses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.



Head First C

Head First C Author David Griffiths
ISBN-10 9781449345013
Release 2012-04-03
Pages 632
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Ever wished you could learn C from a book? Head First C provides a complete learning experience for C and structured imperative programming. With a unique method that goes beyond syntax and how-to manuals, this guide not only teaches you the language, it helps you understand how to be a great programmer. You'll learn key areas such as language basics, pointers and pointer arithmetic, and dynamic memory management. Advanced topics include multi-threading and network programming—topics typically covered on a college-level course. This book also features labs: in-depth projects intended to stretch your abilities, test your new skills, and build confidence. Head First C mimics the style of college-level C courses, making it ideal as an accessible textbook for students. We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First C uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.



Head First Android Development

Head First Android Development Author Dawn Griffiths
ISBN-10 9781449362140
Release 2015-06-17
Pages 734
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What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.